1) You admire a character for trying more than for their successes.
2) You
got to keep in mind what's interesting to you as an audience, not what's fun to
do as a writer. They can be very different.
3) Trying
for theme is important, but you won't see what the story is actually about
until you're at the end of it. Now rewrite.
4) Once
upon a time there was ___. Every day, ___. One day ___. Because of that, ___. Because
of that, ___. Until finally ___.
5)
Simplify. Focus. Combine characters. Hop over detours. You'll feel like you're
losing valuable stuff but it sets you free.
6) What
is your character good at, comfortable with? Throw the polar opposite at them.
Challenge them. How do they deal?
7) Come
up with your ending before you figure out your middle. Seriously. Endings are
hard, get yours working up front.
8) Finish
your story, let go even if it's not perfect. In an ideal world you have both,
but move on. Do better next time.
9) When
you're stuck, make a list of what WOULDN'T happen next. Lots of times the
material to get you unstuck will show up.
10) Pull
apart the stories you like. What you like in them is a part of you; you've got
to recognize it before you can use it.
11)
Putting it on paper lets you start fixing it. If it stays in your head, a
perfect idea, you'll never share it with anyone.
12)
Discount the 1st thing that comes to mind. And the 2nd, 3rd,
4th, 5th – get the obvious out of the way. Surprise
yourself.
13) Give
your characters opinions. Passive/malleable might seem likable to you as you
write, but it's poison to the audience.
14) Why
must you tell THIS story? What's the belief burning within you that your story
feeds off of? That's the heart of it.
15) If
you were your character, in this situation, how would you feel? Honesty lends
credibility to unbelievable situations.
16) What
are the stakes? Give us reason to root for the character. What happens if they
don't succeed? Stack the odds against.
17) No
work is ever wasted. If it's not working, let go and move on - it'll come back
around to be useful later.
18) You
have to know yourself: the difference between doing your best & fussing. Story
is testing, not refining.
19)
Coincidences to get characters into trouble are great; coincidences to get them
out of it are cheating.
20)
Exercise: take the building blocks of a movie you dislike. How would you
rearrange them into what you DO like?
21) You
got to identify with your situation/characters, can't just write “cool”. What
would make YOU act that way?
22) What's the
essence of your story? Most economical telling of it? If you know that, you can
build out from there.
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